Star Vortex has first-party mod support. Create new content or patch game mechanics with code mods.
Download and install Unity 2022.3.62f2. The version must match exactly or your AssetBundles will not load.
When creating your project, select the Universal 2D template. The game uses URP — do not pick the Built-in 2D template or the game's shaders will fail to render with no error (sprites appear invisible).
The game runs on URP 14.0.12. Unity 2022.3.62 LTS's Universal 2D template ships a compatible 14.0.x version by default; you can pin to 14.0.12 via Package Manager if you want exact parity.
ThunderKit lets your mod project reference the game's types and assemblies so you can create ScriptableObjects and write code mods.
After ThunderKit installs, a settings window will appear:
Star Vortex.exe game executableThis imports all of the game's types into your project so you can create mod content.
The StarVortexModSDK.unitypackage contains build tools, language templates, and full modding documentation. It is included with the game.
You can find it at:
To import it into your Unity project:
.unitypackage fileThe SDK includes a detailed MODDING_GUIDE.txt and README.txt with full field references for every item type, weapon type, and ScriptableObject in the game.
The SDK can import every base game ScriptableObject into your project so you can browse, inspect, and duplicate them.
You can now browse every item, squadron, star design, boss loadout, loot table, and more in the Unity Inspector with all values and cross-references intact.
Overriding existing content:
Assets/GameContent/At runtime, your version replaces the original. This works for any ScriptableObject type.
Once your content is ready, use the menu items added by the SDK to build and package:
Copy the resulting mod folder into the game's StarVortex_Data/Mods/ directory to test it locally.
mod.json manifest. The SDK template includes one — just update the fields with your mod's details.
Star Vortex includes a Workshop Uploader tool for publishing your mod to the Steam Workshop. You can find it in the game's install directory:
Mods published to the Steam Workshop are automatically downloaded and loaded for anyone who subscribes.